You can’t believe everything you read on the boards. If you did, you’d think Mass Effect 3’s latest single-player DLC, Omega is a giant turd. The truth is, it isn’t. It’s actually pretty great. It felt much more like a real Mass Effect story than Leviathan. It’s pretty big, it looks great and it adds two characters you’ve never had in your party before.
The goal of Omega is to take back Omega from Cerberus and get it back under Aria’s control. If you read the Mass Effect 3 comic that came out pre-release, you’ll be familiar with the story. Cerberus moved in and took over Omega, and that’s why Aria’s busy lounging on the couch in Purgatory on the Citadel in Mass Effect 3.
Unfortunately, you can’t bring your regular squad along like you could in Leviathan. There’s a story reason in that Aria doesn’t trust some of them and the story involves Aria and a female Turian, Nyreen Kandros, joining you, so the game wants you focusing on them and utilizing them as much as possible. Also, I think Bioware didn’t want to call every voice actor back in to do voiceovers for all the possible different lines they’d have. It was disappointing at first, but once you’re into the story, you get why it is the way it is, and it’s totally fine.
Aria’s powers include Reave, Carnage, Lash and a new power called Flare. Flare is described as:
Focus and expend all biotic energy to unleash a huge flare that throws enemies within its range, causing massive damage.
It’s pretty nifty and can be unlocked as a bonus power for Shepard after completing Omega.
Nyreen has a mix of tech and biotic abilities, so we could think of her as a Sentinel. Her abilities include Overload, Incinerate, Lift Grenades, and Biotic Protector. Biotic Protector is described as:
Deploy a shield that protects against all damage at the expense of moving, shooting, or using powers while it is enabled.
So, essentially it’s a massive “save your ass” shield that you can’t attack from, although, there’s a weapon or power buff that you can get after the shield expires from the level six evolution. I didn’t employ it all that much though. Nyreen isn’t in your party that much and I mostly had her spamming Overload on shields and barriers.
Omega doesn’t impact the overall story of Mass Effect 3 the way Leviathan might. In Leviathan, you’re recruiting a massive ally that could swing the tide of the war in your favor (SPOILERS: IT CAN’T REALLY), but after completing Omega, you just get some ships and eezo from Aria. Whoopdee do.
General Oleg Petrovsky
The main villain, General Oleg Petrovsky, seems like an interesting character. He isn’t indoctrinated, he seems to respect Shepard as a soldier and claims he’s doing this for humanity, and doesn’t see himself as part of the Reaper war. What occupying Omega might accomplish he never really says, but it would’ve been interesting to allow Shepard to side with him, but Shepard wasn’t given the choice to side with Cerberus ever during Mass Effect 3, unlike Mass Effect 2, so there’s no reason to give the player the choice to side with them now.
Nyreen ultimately perishes towards the end of Omega. She sacrifices herself to save some civilians, which has been her motivation throughout Omega, but it seems so pointless, considering she only takes out three Adjutants and I’ve been manhandling them for the duration of the DLC all by myself. If she had waited ten seconds, Aria and Shepard would have showed up and destroyed the three measly enemies and Nyreen could’ve lived. The crap part of the whole ordeal is that there’s no way to save Nyreen. (Mordin!) The rest of your squadmates, aside from Mordin can be saved. If you had everyone’s loyalty in Mass Effect 2, they can all make it to the end of the game. Sadly, there’s no action or choice you can take in Omega that can save her.