The Asari Huntress Infiltrator is a weird kit. She’s an Asari, so she’s a Biotic and she’s an Infiltrator so she’s got a Tactical Cloak and Infiltrators are typically tech-focused kits. This is the first Infiltrator that has biotics. Luckily, the Huntresses’ Tactical Cloak is slightly rejiggered to give her a power damage bonus on the 6th evolution if you don’t take the bonus power evolution. It’s a 20% power damage bonus and that sounds great, but I’ll argue that you should just take the standard bonus power evolution instead.
Why? Well, the Huntresses’ other two abilities are Dark Channel and Warp. Both of these powers have armor and barrier damage bonuses and I’m assuming they stack. So, you lay Dark Channel down on an armored enemy and then you hit them with Warp. You’re laying down two powers that will weaken armor and have evolutions to do extra damage against armor. They also add to the damage over time. Dark Channel continues to do damage for 30 seconds and Warp’s Expose evolution will grant damage bonuses for a few seconds more and Warp has an evolution that grants a bonus 50% on Biotic Explosions.
Essentially, if you choose the bonus power evolution on the cloak, you can have a Biotic Explosion every three seconds or so. And even after the Biotic Explosion, Dark Channel continues to eat at barriers and armor and Warp’s armor bonuses continue for damage from all sources.
And because you have a cloak and can escape most dangerous situations, you can run a low health and shields build and get the most out of your powers.